Building audio tools with a studio-grounded perspective.

Audio software, DSP, and real-time systems shaped by practical workflow, signal processing, and music technology.

I’m a soon-to-graduate Sound Engineering and Audio Technology student focused on audio software, DSP, and real-time systems. My work brings together technical development, practical audio workflow, and music technology, with projects spanning VST plugins, browser-based audio tools, and interactive audio applications.

My background combines studio practice with software development. I’ve worked across recording sessions, editing, production support, and mix preparation, and that experience shapes how I think about tools: they should not only work technically, but also make sense in real creative and engineering contexts. That practical perspective is a big part of how I approach plugin design, browser-based audio projects, and workflow-focused systems.

Alongside my audio training, I hold an Associate of Science in Computer Studies and have worked with HTML, JavaScript, Node.js, and C. Over time, that broader technical background has developed into a more focused direction in audio software and DSP. I’m particularly interested in building systems where signal processing, interaction design, and musical usefulness come together clearly.

A lot of my process starts with experimentation. Some ideas begin as fast browser-based prototypes or interactive UI studies, where I can test workflows and audio behavior quickly. Others move directly into plugin and DSP development, where performance, structure, and maintainability matter more heavily. Across both, I’m interested in building tools that feel deliberate: technically sound, visually clear, and genuinely useful to the person using them.

My current work includes audio plugins, web audio applications, and experimental music technology projects that explore training, workflow, interaction, and real-time sound processing. I’m also interested in broader systems thinking, including interactive audio environments, embedded or hardware-adjacent workflows, and more advanced audio infrastructure as my portfolio continues to grow.

This portfolio is a way of documenting that work clearly as I move into the next stage of my career. It reflects both sides of my background: hands-on studio understanding and a growing focus on building modern audio tools. I’m open to collaboration, freelance work, and opportunities in audio software, DSP, and music technology.